The House of Hitstun

Posts Tagged “Android”

ETIA. – Singularity

Posted on August 11th, 2020 by Hitstun

30-Day Video Game Music Challenge (Super Hard Mode) Day 25: Music that gets you pumped From Arcaea (iOS/Android, 2017) Find something more hype…if you can… Fast songs in music games overclock my brain like nothing else, even if I hear them outside the game. Source: ETIA. and YouTube, challenge by OverClocked ReMix I think?, via […]

Really Bad Chess

Posted on December 29th, 2017 by Hitstun

Really Bad Chess is a randomized chess game for iOS and Android. Both sides often start with several bishops and knights up front and multiple queens in the back. Never mind protecting all your pieces; both players’ material is going to get bodied for free. When not occupied with yet another mobile game, I’ve been […]

Neon FM

Posted on August 31st, 2017 by Hitstun

Tokyo Attack came to Matsuricon again and introduced me to Neon FM, a button-drumming music game with some neat features. If you fail a song, the game drops the difficulty level a little and lets you keep playing. The arcade, iOS, and Android versions all work about the same and even support online multiplayer matches […]

GeekNights – Pokemon Go: Initial Thoughts

Posted on July 28th, 2016 by Hitstun

Pokémon GO is getting my whole groups of my friends outside with Pokévision on their phones. That’s great, but as GeekNights podcast explains, there isn’t any skill or strategy in the game right now. Everything is a grind that takes exponentially longer as you go on. Battles are won by whoever has spent the most […]