The House of Hitstun

Archive for December, 2015

Control Config Menus

Posted on December 9th, 2015 by Hitstun

I’ve been updating my VOGJAM game Skeleton Hunter with new features like custom button mapping. PC games need this because players might have foreign keyboards, nonstandard gamepads, or disabilites that make the default controls unusable. Mine works like the PC version of Skullgirls where every action has both a keyboard key and a gamepad button, […]