The House of Hitstun

Posts Tagged “fighting game”

Go Shiina – Highschool love!

Posted on July 31st, 2020 by Hitstun

30-Day Video Game Music Challenge (Super Hard Mode) Day 14: Music featuring vocals From Tekken Tag Tournament 2 Wii U Edition (Wii U, 2012) Oh, you want vocals? Tekken Ball has a high school musical! It’s in Taiko no Tatsujin too. Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun

Reo Uratani – Les Vagas

Posted on July 26th, 2020 by Hitstun

30-Day Video Game Music Challenge (Super Hard Mode) Day 9: Music from a licensed game From Tatsunoko vs. Capcom: Ultimate All-Stars (Wii, 2010) This is the theme for Hurricane Polimar’s second stage. I’m not sure if I have the correct composer for this track. Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun

sh/f Super Fireball Battle

Posted on July 2nd, 2018 by Hitstun

Now that I’ve got all my WordPress posts on Tumblr, what should I do with it? How about I introduce a tool-assisted video Sonic Hurricane debuted at Evo2k10? Evenly matched projectiles and beams clash like it’s Dragon Ball Z. This video got me into Shinichi Osawa’s album The One and the soundtrack to DoDonPachi Resurrection […]

Neon FM

Posted on August 31st, 2017 by Hitstun

Tokyo Attack came to Matsuricon again and introduced me to Neon FM, a button-drumming music game with some neat features. If you fail a song, the game drops the difficulty level a little and lets you keep playing. The arcade, iOS, and Android versions all work about the same and even support online multiplayer matches […]

Core-A Gaming

Posted on August 31st, 2016 by Hitstun

Core-A Gaming posts fun videos that make fighting game concepts easier to understand. The one I’ve posted here explains what makes a move too powerful by breaking down properties of hitboxes, frame data, and even hitstun. Source: Core-A Gaming via YouTube subscription