The House of Hitstun

Posts Tagged “Mega Man”

Tool-Assisted Speedruns Out of Context

Posted on December 15th, 2021 by Hitstun

In only one week, @TASNoContext speedran becoming my new favorite Twitter account. TASVideos publisher EZGames69 posts short clips of old games freaking out when they receive frame-perfect sequences of gamepad input. Already, the tool-assisted madness has consumed Contra III, Sonic 2 and 3, Pokémon Yellow, UMK3, Donkey Kong 64, and dozens more. Source: @TASNoContext media […]

Krzysztof Słowikowski – Mega Man 3 Guitar Playthrough (revised)

Posted on July 8th, 2021 by Hitstun

Oh boy, it’s a Mega Man! The Mega Man games always have rockin’ soundtracks. Krzysztof “MET” Słowikowski made metal covers of every game in the entire classic series, some of the X games, and some other random stuff. Source: Krzysztof Słowikowski via searching for the Mega Man II Game Boy soundtrack

Yoshino Aoki – Battle Field

Posted on July 27th, 2020 by Hitstun

30-Day Video Game Music Challenge (Super Hard Mode) Day 10: RPG battle music From Mega Man Battle Network 6 (GBA, 2005) I’m actually playing Battle Network 1 right now. I passed up Battle Network when it was new because it wasn’t the new Mega Man platformer I wanted. Today, its unique battle system really stands […]

Angry Video Game Nerd: Mega Man Games

Posted on April 8th, 2016 by Hitstun

The Nerd takes us back to his own past this time. In ten years on YouTube, James Rolfe’s editing skills have come a long way. This episode took 138+ hours of work! The Mega Man series is incredibly smooth at its core, but sometimes it loses sight of what makes it feel good to play. […]

UberNES – Nintendo Screen Saver

Posted on January 28th, 2015 by Hitstun

If you still use screen savers, Columbus-based developer M \ K Productions has a good one for you. Nintendo Saver 2015 fills your monitors with several NES games. Each one is actually a fully-functioning NES emulator playing a replay that was recorded in UberNES, and if you like, you can pick up a gamepad and […]