30-Day Video Game Music Challenge (Super Hard Mode) Day 16: 16-Bit music From Xeno Crisis (Genesis/Mega Drive, 2019) Holy crap! Is this Prodigy-sounding jam coming from 16-bit hardware?? This narrowly beat Vapor Trail for my Genesis/Mega Drive pick. Source: YouTube via Retro Core, challenge by OverClocked ReMix I think?, via NintendoCapriSun
30-Day Video Game Music Challenge (Super Hard Mode) Day 15: Boss battle music From Battle Garegga (Saturn, 1998) If the boss kills you, just say you took the death on purpose to manage your rank. If this version is too “arcade” to count as Saturn music, use Christmas NiGHTS’s boss music instead. Source: YouTube, challenge […]
30-Day Video Game Music Challenge (Super Hard Mode) Day 14: Music featuring vocals From Tekken Tag Tournament 2 Wii U Edition (Wii U, 2012) Oh, you want vocals? Tekken Ball has a high school musical! It’s in Taiko no Tatsujin too. Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun
30-Day Video Game Music Challenge (Super Hard Mode) Day 13: Music you like from a game you don’t like From Viewpoint (Neo Geo, 1992) Viewpoint was a strange experiment. The sampled drum loops were ahead of their time, but isometric perspective never worked for shmups. Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun
30-Day Video Game Music Challenge (Super Hard Mode) Day 12: Music that makes you sad From The Legend of Zelda: Link’s Awakening (GB, 1993) The moment lasts just long enough to tear your heart out. Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun