The House of Hitstun

Posts Tagged “original”

Skeleton Hunter

Posted on January 12th, 2015 by Hitstun

I made another game! For VOGJam 1 the theme was “A Buggy Game,” so I made Skeleton Hunter, a broken little 2D platform game in HTML5. You are the hunter from Skeleton’s Revenge going around defeating skeletons and the necromancer that keeps summoning them. Jump backwards through walls, wrap around the screen, undo deaths by […]

Challenger with Commentary

Posted on June 20th, 2014 by Hitstun

I like Instagib, but it’s a lot more difficult to get good stream highlights onto YouTube from there. This run of the 1985 Japanese-only Famicom game Challenger was so watchable and the chat was so random that I jumped through the technological hoops to get this posted for all. Challenger is famous for its control […]

Yumi’s Odd Odyssey/Sayonara Umihara Kawase Stage Time Attacks

Posted on May 28th, 2014 by Hitstun

Two months ago, I told you I was hooked on this game. Since then, I’ve played for 47 hours, reached every door, collected every backpack, and got every survival mode ending. I’ve also brought the heat to the North American version’s leaderboards with dozens of stage times in the top three. Since this game helpfully […]

Artist Alley Arcade Stick

Posted on January 31st, 2014 by Hitstun

I’ve always wanted to put some one-of-a-kind hand-drawn art in my Qanba Q4RAF, so at last weekend’s Ohayocon, I brought a blank template and and asked a couple of the artists there to draw their original characters. The team of Iota Soul knocked it out of the park with Killer Bee on the left side. […]

Wallpaper Watchface

Posted on January 17th, 2014 by Hitstun

For Android Pebble users, Canvas for Pebble makes plenty of information available to your watchfaces. It’s hard to display much information on such a small screen and still look nice. For Wallpaper Watchface, the time is still large and in charge, and the other two lines are stuffed with so much small text and icons […]