Super Mario 64 arrived in North America twenty years ago today. I used to speedrun it badly. Pannenkoek2012 is still finding new ways to exploit game mechanics and collect stars with as few A button presses as possible. This involves accelerating to relativistic speeds to travel to parallel universes. On his second channel, he uses […]
Most of what I know about punk rock came from the Tony Hawk games. I’ve been listening to punk on SiriusXM and Spotify and I keep recognizing songs from Tony Hawk games. This one’s from THPS2. That one’s from Underground 2. That one’s from Downhill Jam. I didn’t realize that these songs were icons in […]
I’ve been updating my VOGJAM game Skeleton Hunter with new features like custom button mapping. PC games need this because players might have foreign keyboards, nonstandard gamepads, or disabilites that make the default controls unusable. Mine works like the PC version of Skullgirls where every action has both a keyboard key and a gamepad button, […]
Castlevania producer Koji Igarashi has been spending the past couple weeks distracted by the same thing I’m playing: Super Mario Maker. Polygon asked him to make a level and we got to see how he messes with the player’s expectations. This level isn’t open to the public, but IGA has been hard at work uploading […]
In 2003, I had just started making levels for Tony Hawk’s Pro Skater 4 when the legendary AndyTHPS unleashed this Shipyard line on the Internet. This changed my life. It didn’t only motivate me to buy a capture device and start recording my own videos. This video also introduced me to Dillinger Escape Plan and […]