The House of Hitstun

Posts Tagged “breaking reality”

Super Mario Land 2 – Memory Exploration

Posted on July 24th, 2018 by Hitstun

Retro Game Mechanics Explained is an educational video series from Super Mario World speedrunner Dotsarecool. In Super Mario Land 2, it’s possible to glitch yourself right out of the map and into other regions of the Game Boy’s address space. Wandering around those garbage tiles and randomly flipping bits will usually crash the game, but […]

sh/f Super Fireball Battle

Posted on July 2nd, 2018 by Hitstun

Now that I’ve got all my WordPress posts on Tumblr, what should I do with it? How about I introduce a tool-assisted video Sonic Hurricane debuted at Evo2k10? Evenly matched projectiles and beams clash like it’s Dragon Ball Z. This video got me into Shinichi Osawa’s album The One and the soundtrack to DoDonPachi Resurrection […]

Oddheader – 100 Things You Didn’t Notice in Tony Hawk Games

Posted on June 1st, 2018 by Hitstun

In the PlayStation 2 era, I spent thousands of hours playing the Tony Hawk games online and making levels and videos. We’d get out of bounds and explore behind the scenes, and sometimes find the developers left some easter eggs for us. Oddheader has compiled the community’s findings into one epic 24-minute video that takes […]

PiNe

Posted on October 31st, 2017 by Hitstun

I haven’t done one of these artist posts in over a year. Let’s fix that with PiNe. PiNe delivers vivid scenes and cool character designs in a handy RSS feed. Trick or Treat! Pangaea BirthStones Runaway Lemonade Source: PiNe’s Art Blog via Pixiv

GameHut Coding Secrets

Posted on October 13th, 2017 by Hitstun

GameHut is a YouTube channel run by Jon Burton, founder of Traveller’s Tales and producer of Lego games and movies. His series on Coding Secrets dives deep into the Sega Genesis versions of Sonic 3D Blast and Toy Story to explain how he achieved those great graphics. He really used all the resources to do […]