The House of Hitstun

Archive for the “Game” Category

Super Mario Bros. 3Mix

Posted on February 12th, 2015 by Hitstun

For Super Mario Bros. 3‘s 25th anniversary, I present Captain Southbird’s romhack Super Mario Bros. 3Mix. Similar to Rockman 4 Minus Infinity, it implements great ideas from several later Mario games, but this one stays true to the level design lessons of the original. The Rev 1 release from two days ago fixes bugs Mike […]

UberNES – Nintendo Screen Saver

Posted on January 28th, 2015 by Hitstun

If you still use screen savers, Columbus-based developer M \ K Productions has a good one for you. Nintendo Saver 2015 fills your monitors with several NES games. Each one is actually a fully-functioning NES emulator playing a replay that was recorded in UberNES, and if you like, you can pick up a gamepad and […]

Skeleton Hunter

Posted on January 12th, 2015 by Hitstun

I made another game! For VOGJam 1 the theme was “A Buggy Game,” so I made Skeleton Hunter, a broken little 2D platform game in HTML5. You are the hunter from Skeleton’s Revenge going around defeating skeletons and the necromancer that keeps summoning them. Jump backwards through walls, wrap around the screen, undo deaths by […]

Rockman 4 Minus Infinity

Posted on December 20th, 2014 by Hitstun

Rockman 4 Minus Infinity isn’t just the best romhack ever made. It’s superior to the NES Mega Man games in every way. Puresabe just released v1.00 a few days ago, and what it does to Mega Man 4 is ridiculous. This features redesigned stages, bosses, and weapons, tons of new music, autosaves, 8-way scrolling, difficulty […]

QBillion

Posted on December 7th, 2014 by Hitstun

From my pile of forgotten Game Boy carts comes QBillion. You have a top-down view of stacks of boxes. The goal is to reduce these boxes to a single flat layer. Once you wrap your head around that, it’s intuitive, but the puzzles get downright fiendish. 15 years later, the developer is gone, the copyright […]