30-Day Video Game Music Challenge (Super Hard Mode) Day 18: Music in a game released the year you were born From Marble Madness (Arcade, 1984) The first FM sound chip in a video game. That poor thing… Normally, we’d game over first, but this song’s pitch and speed can keep on increasing until the sound […]
30-Day Video Game Music Challenge (Super Hard Mode) Day 17: Music you never get tired of From Magical Chase (TurboGrafx-16, 1991) Hitoshi Sakimoto and Masaharu Iwata bring huge symphonic sound everywhere they go. The Holy Grail of TurboGrafx-16 collecting hasn’t been re-released anywhere for 20 years. Source: YouTube, challenge by OverClocked ReMix I think?, via […]
30-Day Video Game Music Challenge (Super Hard Mode) Day 16: 16-Bit music From Xeno Crisis (Genesis/Mega Drive, 2019) Holy crap! Is this Prodigy-sounding jam coming from 16-bit hardware?? This narrowly beat Vapor Trail for my Genesis/Mega Drive pick. Source: YouTube via Retro Core, challenge by OverClocked ReMix I think?, via NintendoCapriSun
30-Day Video Game Music Challenge (Super Hard Mode) Day 15: Boss battle music From Battle Garegga (Saturn, 1998) If the boss kills you, just say you took the death on purpose to manage your rank. If this version is too “arcade” to count as Saturn music, use Christmas NiGHTS’s boss music instead. Source: YouTube, challenge […]
30-Day Video Game Music Challenge (Super Hard Mode) Day 14: Music featuring vocals From Tekken Tag Tournament 2 Wii U Edition (Wii U, 2012) Oh, you want vocals? Tekken Ball has a high school musical! It’s in Taiko no Tatsujin too. Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun