The House of Hitstun

Posts Tagged “meta”

Core-A Gaming

Posted on August 31st, 2016 by Hitstun

Core-A Gaming posts fun videos that make fighting game concepts easier to understand. The one I’ve posted here explains what makes a move too powerful by breaking down properties of hitboxes, frame data, and even hitstun. Source: Core-A Gaming via YouTube subscription

Hemingway Editor

Posted on March 22nd, 2016 by Hitstun

Since the beginning, I’ve been using this blog to improve my communication skills. I push myself to write clear and concise posts like I read on Reuters, TwistedSifter, Tiny Cartridge, and Daily Overview. I use Hemingway when it’s time to edit my thoughts down to a single paragraph. Hemingway highlights any parts that are hard […]

My New Gaming PC

Posted on January 26th, 2016 by Hitstun

Update: This PC now has a name: Red Cyclone. I built a new $900 gaming PC, so I’m showing it off. It’s a Core i5-6500 with a Radeon R9 380 in an Enermax Ostrog GT case. My friends convinced me to get a Samsung 850 Evo which makes Windows 10 super fast. I haven’t found […]

Kawayoo

Posted on November 15th, 2015 by Hitstun

Kawayoo is a busy artist, and not just in drawing illustrations for art books and Pokémon cards. His electronic music puts me in the mood to write code. I’ve been working on adding a key config menu to Skeleton Hunter, and when it’s finished, I’ll tell you all about it. Source: kawa/yoo found somewhere on […]

Spruce Creek Fly-In Community

Posted on October 21st, 2015 by Hitstun

It’s 2015; where are our flying cars? In his search for flying cars, James May visited Spruce Creek, Florida. This village treats airplanes like cars, parked in garages and taxied right down the street to the local runway. If every town was this well adapted to small planes, we’d all be flying from place to […]