You know, I really should post music here more often. I’ve got a ton that I want to put up, and I’m starting with the motorcycle puzzle platformer Motocross Maniacs. Before developers got a handle on the Game Boy’s sound hardware, they had to dedicate two of the Game Boy’s sound channels to music and […]
I made another game! For VOGJam 1 the theme was “A Buggy Game,” so I made Skeleton Hunter, a broken little 2D platform game in HTML5. You are the hunter from Skeleton’s Revenge going around defeating skeletons and the necromancer that keeps summoning them. Jump backwards through walls, wrap around the screen, undo deaths by […]
I like Instagib, but it’s a lot more difficult to get good stream highlights onto YouTube from there. This run of the 1985 Japanese-only Famicom game Challenger was so watchable and the chat was so random that I jumped through the technological hoops to get this posted for all. Challenger is famous for its control […]
Two months ago, I told you I was hooked on this game. Since then, I’ve played for 47 hours, reached every door, collected every backpack, and got every survival mode ending. I’ve also brought the heat to the North American version’s leaderboards with dozens of stage times in the top three. Since this game helpfully […]
I’ve always wanted to put some one-of-a-kind hand-drawn art in my Qanba Q4RAF, so at last weekend’s Ohayocon, I brought a blank template and and asked a couple of the artists there to draw their original characters. The team of Iota Soul knocked it out of the park with Killer Bee on the left side. […]