The House of Hitstun

Posts Tagged “glitch”

The Twitch Streaming Experience

Posted on April 2nd, 2015 by Hitstun

For April Fools’ Day, I brought my weekly stream back to Twitch and did annoying things popular Twitch streamers do a lot. I played a mainstream game online, I had a webcam which covered up my money and ammo counts, I had a lot of useless crap taking up space on the screen, and I […]

UberNES – Nintendo Screen Saver

Posted on January 28th, 2015 by Hitstun

If you still use screen savers, Columbus-based developer M \ K Productions has a good one for you. Nintendo Saver 2015 fills your monitors with several NES games. Each one is actually a fully-functioning NES emulator playing a replay that was recorded in UberNES, and if you like, you can pick up a gamepad and […]

Mega Man 1 – Glitchfest

Posted on January 25th, 2015 by Hitstun

Scykoh‘s Glitchfest series is all about breaking popular games in as many ways as possible. TASVideos’s resources for NES Mega Man games covers several methods for moving through the game quickly, but even that doesn’t explain what Scykoh does in Ice Man’s stage. When I planned the “bugs” in Skeleton Hunter, the first place I […]

Ode to the 2-Hit Combo

Posted on January 20th, 2015 by Hitstun

I played Ultra Street Fighter IV last night hitting with lots of Final Turn Punches and I remembered this classic from August 2004. Jchensor, Maj, MrWizard, and zEvil compiled 20+ minutes of footage that ranges from the earliest fighting game combos to Playstation 2 games and their highly impractical setups. Jchensor also posted his commentary […]

Skeleton Hunter

Posted on January 12th, 2015 by Hitstun

I made another game! For VOGJam 1 the theme was “A Buggy Game,” so I made Skeleton Hunter, a broken little 2D platform game in HTML5. You are the hunter from Skeleton’s Revenge going around defeating skeletons and the necromancer that keeps summoning them. Jump backwards through walls, wrap around the screen, undo deaths by […]