The House of Hitstun

Archive for the “Game” Category

Skeleton Hunter

Posted on January 12th, 2015 by Hitstun

I made another game! For VOGJam 1 the theme was “A Buggy Game,” so I made Skeleton Hunter, a broken little 2D platform game in HTML5. You are the hunter from Skeleton’s Revenge going around defeating skeletons and the necromancer that keeps summoning them. Jump backwards through walls, wrap around the screen, undo deaths by […]

Rockman 4 Minus Infinity

Posted on December 20th, 2014 by Hitstun

Rockman 4 Minus Infinity isn’t just the best romhack ever made. It’s superior to the NES Mega Man games in every way. Puresabe just released v1.00 a few days ago, and what it does to Mega Man 4 is ridiculous. This features redesigned stages, bosses, and weapons, tons of new music, autosaves, 8-way scrolling, difficulty […]

QBillion

Posted on December 7th, 2014 by Hitstun

From my pile of forgotten Game Boy carts comes QBillion. You have a top-down view of stacks of boxes. The goal is to reduce these boxes to a single flat layer. Once you wrap your head around that, it’s intuitive, but the puzzles get downright fiendish. 15 years later, the developer is gone, the copyright […]

Quake Live

Posted on September 19th, 2014 by Hitstun

Quake Live is a refreshingly fast and simple first person shooter straight out of the 90s. It was merely a free-to-play version of Quake III Arena until a few weeks ago when they added weapon loadouts. You now start with one of four primary weapons and one of four secondary weapons. If you want to […]

New Games From Columbus

Posted on July 11th, 2014 by Hitstun

I’ve updated the Bakamo Studios site with a new post about three locally developed games that could use some hype right now. While you’re waiting for Evo 2014 Championship Series to start, why not watch these trailers? Lemma – first-person parkour playground Breaking Block – polished creative Arkanoid-like Hatch-It! – cute ice physics puzzle Source: […]